Events

传单佛r The digital image as material object: Archaeologies of Computer graphics featuring a teddy bear holding a metal kettle
The Cinema and Media Studies program invites you to
The Digital Image as Material Object
Archaeologies of Computer Graphics
presented byProfessor Jacob Gaboury, Film & Media, UC Berkeley
Tuesday 14 March 2022,6:00 pm[添加到谷歌日历]
在放大 [meeting ID 913 6203 6379]
questions? please reach out to Prof Nick Gutierrez [ng102@wellesley.edu]

The computer is not a visual medium, and yet computation as we know it today has been fundamentally shaped by computer graphics. It was the desire to make computation legible and accessible to human users that drove researchers to develop systems for graphical human-machine communication, and while visual representation is in no way essential to the theory of computing or the practice of procedural calculation, computer graphics played a significant role in the development of the computer as a technicalmedium, and for shaping our modern understanding of what computers are for and can do. This talk engages this seventy year history, arguing that computer graphics mark a transformation in the very notion of what computing is through the imposition of a formal logic tied to a theory of the world as a structure of visible, interactive objects.

Jacob Gabouryis an Associate Professor of Film & Media at the University of California at Berkeley, specializing in the history of digital image technologies and their impact on our contemporary visual culture. His work has appeared in a range of popular and academic publications, includingGrey Room,Journal of Visual Culture,Camera Obscura,Debates in the Digital Humanities,Rhizome, andArt Papers, and has been supported by a number of fellowships and organizations in the history of science and technology, including the ACM History Fellowship, the IEEE Life Members Fellowship, the Charles Babbage Institute, the Smithsonian Institution, and the Max Planck Institute for the History of Science. His first book is titledImage Objects: An Archaeology of Computer Graphics(MIT Press 2021), and it traces a material history of early computer graphics through a set of five objects that structure the production and circulation of all digital images today.
This presentation is a part of theBoston Cinema/Media Seminar系列。
flyer for event the Suzy Newhouse Center Embrace of the Serpent, A conversation with Cristina Gallego and Catherine Rodriguez
The Suzy Newhouse Center for the Humanities and the Cinema and Media Studies program present

Ser的拥抱pent: A Conversation with Cristina Gallego (producer) & Catherine Rodriguez (costume designer)

Thursday, November 11, 2021, 6:00 pm - 7:00 pm,On Zoom

The Embrace of the Serpent(Colombia, 2015)– A Conversation with Cristina Gallego, producer, and Catherine Rodriguez, costume designer

How does one film a civilization for which there remains next to no traces? Telling the story of the last survivor of the Cohiuano, a tribe decimated by the greed and violence of rubber barons, the Oscar-nominatedSer的拥抱pent(Colombia, 2015) is a cinematic eulogy for the disappeared indigenous civilizations in the Colombian Amazon jungle. If the on-screen story is inspired by the travel diaries of two Western explorers and ethnologists, the film owes much more to the surviving traditions and labor of local indigenous communities.

The producer Cristina Gallego and costume designer Catherine Rodriguez will join us in a conversation about the film production and its challenges.

The meeting will be over Zoom. Pleaseregister in advance.